Hello everyone and welcome back to another of my quick video reviews! Xenon Valkyrie + was provided to us by Sony/Diabolical Mind for PS4. It was reviewed on a PS4 and PS4 Pro. For more on Xenon Valkyrie + make sure you tune in to BXB’s Bits and Bobs; our regular podcast available on iTunes.
Hey guys, something a little different this time as I take a look at Laser League now on Steam in Early Access. Laser League was provided to us by Roll7 /505 Games for PC. For more on Laser League make sure you tune in to BXB’s Bits and Bobs; our regular podcast available on iTunes.
Firstly some background. I’m actually a passionate mountain biker, and for the past decade I’ve been spending the odd weekend traveling around the UK throwing myself down various trails. I’ve even tested my mettle in the occasional competition. Despite my love for the sport, I’ve never really imagined it as something that would successfully transfer over to the Video Game world, and as such I can therefore state that I didn’t really expect much from Descenders. But even I was left pleasantly surprised.
Party games are, with the right crowd, great fun. Offering a short, fast paced gameplay for you and all your mates. Enter then Marooners, a party game that manages to feel both familiar yet includes a nice unique twist that elevates it somewhat above the crowd.
As a long standing fan of Dragon Ball Z but not a particular fan of fighting games DRAGON BALL FighterZ presents me with a conflict of interests. On paper the 2 sound like a perfect match, a fighting game based around an anime that is all about fighting. But history dictates a more cautious approach, where results are more often than not disappointing.
As far as years goes, and pushing aside the political state of the world, 2017 has been fairly good. My personal highlight is obviously the birth of my second son last month, but it’s also my first complete calendar year with the BXB team and in that time I’ve got to try some games that I most certainly would never normally play. Along the way experienced many different emotions, surprise, disappointment, anger just to name a few, but most of all I’ve had fun which is at the end of…
Early Access is a term that has become ever more prevalent in the video games world. The intent as I see it is to allow smaller studios to fund games during development by offering discounts to those willing to persist with an incomplete, and often unstable, experience. The reality however feels much more like a mechanism for developers to cash out early and move on to other, newer, things seldom delivering a complete product. It has however become the spawning grounds for some innovative and refreshing gameplay experiences.
Pick-up-and-play, a term thats used in the industry to describe a game with a short learning curve and quick, rewarding gameplay. Worm’s has always been a game that has fallen into this category, its short battles and turn based gameplay well suited to playing for a few minutes as and when you can. For podcast listeners, you’ll be aware that my Wife is 9 months pregnant and the due date passed last Sunday with baby yet to make an appearance. Under such life changing circumstances taking on a game to…
Jumping into a game series on the 3rd iteration is usually a stupid idea. Going straight in at Mass Effect 3 for example would leave the player lacking a considerable amount of context around the universe, characters and story leaving you with nothing more than the gameplay from which to forge an opinion. Hence when the Editor-in-chief asked me to take a look at Dungeons III, my first thoughts focus around how to do a review justice when i’m missing two thirds of the narrative. Thankfully In this case developer…
Wolfenstein: The New Order’s ending seemed wholly conclusive. Protagonist B J Blazkowicz lay a dying man, his chance to escape alive thwarted by a final grenade. It didn’t matter however, those final moments of life afforded him the closure of seeing his comrades escape safely prior to the facilities destruction. It seems however that things weren’t as finite as they seemed, with Wolfenstein II: The New Colossus ready to redefine what constitutes a mortal wound.